The Melee Booster implant greatly increases damage output from all melee weapons, which includes the empire-specific combat knife (key '5') standard to all infantry (Non-MAX) armor, as well as the Fusion Blade.
Damage to enemy health points is increased by 25 over that of an unboosted knife swing, resulting in death in 2 swings (Full health, no Personal Shield implant) if combined with an empire-specific combat knife's secondary mode.
Typically only used by Infiltrators, few other players can get close enough to an enemy for this to be very useful. This implant has no effect on any other weapon system.
It will use 10 stamina points for a swing in either swing mode for any melee weapon.